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Cheat sheetFRASIL 1.1

A4 · 297 × 210 mm · landscape

The whole instrument, on one page.

Every control, every page’s K1–K4, the keys in DRONE, GLINT and BASS, scenes and MIDI: FRASIL 1.1 on one sheet, to keep by the FM-1.

Or print this page: it prints as the sheet, A4 landscape, edge to edge.

FRASIL

Cheat sheet

Firmware 1.1 for the M-VAVE FM-1

frasilsynth.com the guide · play it in the browser

A press shows a hold acts

Tap a button for the white word under it; hold it for the amber one. A +: hold it, then press or turn what follows.

  • The drones
  • GLINT · FREEZE · K1–K4
  • Held · pressed · BASS

The panel

The FM-1 under FRASIL: what each control does Left: MASTER is the volume; SELECT (A) is KEYS, what the keys play, and with a page button held, that button's pages; a page come to from another section puts the keys on its track: ARP's on GLINT, SEQ's on BASS, EDIT's, ENV's and HOME's on DRONE; PRESETS (B) the drone's preset; ALGORITHM (C) its BODY; OCT minus and plus the octave, minus 3 to plus 2, both together back to minus 1. Centre: the screen, where every setting wears its knob's badge: A, B, C for the left encoders, 1 to 4 for K1 to K4. Right: K1 to K4 turn the four settings of the page on screen. Row one: FX opens GENERATIVE FX, held FREEZE; SEL HARMONY, held with a key a single note; ENV DRONE SHAPE, held SWELL; LFO DRONE MOTION, held with a K turned routes that setting to an LFO; EDIT DRONE PARAMS, held COMPARE; GLO GLOBAL, held with a controller's CC MIDI learn. Row two: HOME the play page, held the help; SAVE the scenes, held with REC store, held with a white key load; ARP GLINT's pages, held the arpeggio's latch; SEQ BASS's pages; PLAY start and stop, held RELEASE ALL; REC record, held the metronome. Below, the keys: the 20 lowest sense pressure, the top 7 do not; with SAVE held, the 16 white keys are the 16 scenes. MASTER VOLUME SELECT A KEYS PRESETS B PRESET ALGORITHM C BODY OCT − OCT + OCTAVE −3 … +2 · BOTH: −1 ON SCREEN, A SETTING WEARS ITS KNOB’S BADGE A B C 1 2 3 4 LEFT K1–K4 K1 1 K2 2 K3 3 K4 4 THE PAGE’S FOUR SETTINGS FX GENERATIVE FX FREEZE SEL HARMONY + KEY: 1 NOTE ENV DRONE SHAPE SWELL LFO DRONE MOTION + K: ROUTE EDIT DRONE PARAMS COMPARE GLO GLOBAL + CC: LEARN HOME PLAY PAGE HELP SAVE SCENES + REC: STORE + KEY: LOAD ARP GLINT LATCH SEQ BASS PLAY START · STOP RELEASE ALL REC RECORD METRONOME 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 PRESSURE: THE 20 LOWEST KEYS · HOLD ONE AND PRESS IN THE TOP 7: NO PRESSURE

DRONE HOME · SELECT left

TAP
lights a note or chord; it stays.
TAP AGAIN
it fades over RELEASE.
PRESS IN
it swells and opens.
SEL + KEY
a single note over a chord.
ENV HELD
SWELL: every voice at once.
PLAY HELD
RELEASE ALL; again: RESTORE. Held, or starting: the beat restarts.
KEY MODE
GLOBAL, K4: LATCH or HOLD.

GLINT ARP · SELECT middle

KEY
an icy FM bell; it rings out.
PRESS IN
louder; a wiggle: VIBRATO.
SEQ
OFF, ARP, or SEQ (32 steps): GLINT I, K2.
ARP HELD
LATCH (on: SEQ on ARP): plays on.
REC
records LIVE into the sequence; again: off; held: metronome.
SEQ, KEY
transposed, from step 1 on the beat; on its SEQ pages, a glint.

BASS SEQ · SELECT right

TAP
holds one note, OCTAVE down.
OTHER KEY
it glides there (GLIDE).
ITS KEY
it lets go.
PRESS IN
louder; its filter opens.
IT STAYS
till PLAY is held.
PULSE
struck again on the grid.
MODEL
SINE, TRIANGLE, SQUARE, SAW, REESE, SUB, ORGAN, FM.
SEQUENCE
16 steps; REC: as you play.

SCENES16 slots · 1–8 factory · NEW SHARD: start fresh SAVE

SAVE
SCENES: K1 or the slot, K2 MORPH, K3 LOAD.
SAVE + REC
STORE, in K1’s slot on SCENES, else in the current scene.
NAME IT
then, 16 characters: OCT− OCT+ the cursor, K4 letters, K3 digits; SEL stores it, FX cancels.
SAVE + KEY
loads: the 16 white keys are the 16 slots. On SCENES: PLAY.
MORPH
CUT (at power-on), or 1 S to 2:00: the sound glides into the scene.
LOAD
SND+NOTES: all let go, its notes play. SND ONLY: the sound alone, what plays goes on.
EDIT HELD
COMPARE: the scene as saved. SAVE lit: it has CHANGED.

USEFUL TIPS

PAGE +
Hold a page button + turn SELECT: cycle pages.
LFO + K
Hold LFO + turn a K knob to map an LFO target.
HOME HELD
The help: what every button does.

THE RIVER river.frasilsynth.com

Back up over USB, in Chrome or Edge: each slot a card, a shard. Download them all or a few, put them back whole or slot by slot; the FM-1 asks first: SEL yes, FX no.

  • QUICK BACKUPto a file, no account
  • YOUR RIVERyour shards, online
  • NAVIGATEevery shard shared

THE PAGEStap again, or + SELECT: the next ×2 turn twice

ButtonPage K1K2K3K4
HOMESOUNDCHOIRPARTIALSBREATHWARMTH
MIXERDRONEBASSGLINTCLOUD
EDITDRONE PARAMSTIMBRESPACEMOTIONBODY
CHOIRCHOIRDETUNEFILTERWARMTH
CHOIR IISHAPEINTERVALRESONANCETYPE
PARTIALSPARTIALSTILTODDSTRETCH
PARTIALS IIEVOLVEBEATFORMANTPEAK
BREATHBREATHRESONANCECOLORSPREAD
BREATH IIGRAINPITCHTONEAIR
ENVDRONE SHAPEATTACKRELEASEPRESSUREVELOCITY
LFODRONE MOTIONMOTIONRATETIDEPERIOD
LFO 1 · 2 · 3SHAPERATEDEPTHPOLARITY
… TARGETSTARGET 1TARGET 2TARGET 3TARGET 4
SELHARMONYROOTSCALECHORDVOICING
ARPGLINT IPRESETSEQLEVELBRIGHT
GLINT IIOCTAVERATIOPINGVIBRATO
GLINT ADSRATTACKDECAYSUSTAINRELEASE
GLINT DELAYTIMEFEEDBACKMIXSPACE
GLINT ARPMODERATERANGECHANCE
GLINT SEQSTEPNOTEACCENTRECORD
GLINT SEQ IISEQ LENGTHRATEGATECHANCE
GLINT SEQ IIITRANSPOSECLEAR ×2NEW TAKE ×2UNDO TAKE ×2
SEQBASSMODELDRIVEFILTERRESONANCE
BASS IILEVELOCTAVEGLIDEPULSE
BASS ADSRATTACKDECAYSUSTAINRELEASE
BASS SEQSTEPNOTESTEP LENGTHRECORD
BASS SEQ IISTEPSSEQUENCECLEAR ×2TRANSPOSE
FXGENERATIVE FXSWELLSPARKLEBLURSINK
CLOUDSIZEDECAYTONEFREEZE
CLOUD IIDIFFUSIONMODULATIONPRE-DELAYWIDTH
CLOUD IIISHIMMERINTERVALBRIGHT—
PUMPRATEDRONEBASSGLINT
PUMP IIRELEASEATTACKOFFSET—
GLOGLOBALTEMPOLOW CUTTUNEKEY MODE ×2
MIDIDRONE CHGLINT CHBASS CH—
MASTERINGTHRESHOLDRATIORELEASEGAIN
SAVESCENESSLOT 1–16MORPHLOAD—

After GLINT DELAY, as SEQ is set: GLINT ARP (ARP) or GLINT SEQ, II, III (SEQ).

MIDIUSB · TRS in GLO×2

  • 1DRONES
  • 2GLINT
  • 3BASS
  • each OFF, 1–16, OMNI
1
MOTION
11
SWELL
12
BODY
13
PRESET
14
SPARKLE
15
BLUR
16
SINK
17
DRONE
18
GLINT
19
BASS
64
SUSTAIN
70
CHOIR
71
PARTIALS
72
BREATH
73
ATTACK
74
TIMBRE
75
RELEASE
76
SIZE
77
DECAY
78
SHIMMER
79
WARMTH
80
FREEZE
91
SPACE
120
all off
123
notes off

CCs on the drones’ channel; 17–19: MIXER. PROGRAM CHANGE 0–15: scenes 1–16. LEARN: turn a setting, hold GLO, move a CC.